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UX Tools

Practical lessons, resources, and news for the UX/UI community. Learn the real-world skills, methods, and tools that help you build user-first experiences. We make resources like practical tutorials, the Design Tools Survey, the Design Tools Database, and UX Challenges. Join 60k+ other designers and sign up for the newsletter to get product design mastery in just 5 minutes a week.

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How to rethink the design handoff 🚀

Welcome back. Last week, I watched Papyrus 2 air on Saturday Night Live. And—humor aside—I realized it offers a great design learning: The importance of communicating design choices early and often to stakeholders. Throughout my 14-year design career, I’ve learned that early comms 1) nip questions in the bud so I can design faster and more intentionally and 2) communicate my value as a designer to the team at large. It takes practice—but keep at it. P.S. You have one more week to enter my...

Welcome back. My long-awaited course "Making UX Decisions" is finally available for pre-sale - get $100 off until this Thursday (this slick landing page is built in Framer), so I'm celebrating by sharing one of my favorite chapters with you today. I'm writing this from THiS24 (UserTesting Human Insights Summit) where I'm already filling pages of notes to share with you. You can catch me on this week's Honest UX Talks podcast where we get into some spicy takes about the state of design in...

Welcome back. I can't get the new Rosé + Bruno Mars song out of my head - and it really makes me wonder: how are some creative people able to produce banger after banger? Next year, I'm going to explore this concept of "taste" in a mini-docuseries on YouTube. Stay tuned for that. —Tommy (@DesignerTom) The Wireframe: Why designers need to be better scouts My 3-step framework for gathering real intel The chain of command for weighing information How to Actually Gather Information That Mattrs...

Welcome back. We're seeing the early signs of a seismic shift in the product design landscape, and it's time we talk about it. The industry is approaching what I'm calling a "hard reset," and it's affecting everything from job titles to the tools we use. Let's dive in. P.S. Grab our free 8-part video course to learn how to make sense of information problems like a pro. —Tommy (@DesignerTom) The Wireframe: The crisis of job titles (and what it means for you) How new tools are reshaping our...

Welcome back. Last week, tech creator MKBHD dropped his first app—and the internet went wild. Panels, a $12/month wallpaper subscription, had designers everywhere raising eyebrows. My take? MKBHD isn't out here claiming to reinvent the wheel—he's a top-tier consumer advocate who decided to build something. This app? It's what happens when we spend too much time thinking about product instead of shipping it...something designers certainly aren't immune to. So cut the criticism and chew on...

Welcome back. In the last edition, I made a mistake: I referenced a fantastic article by Pat Morgan without properly crediting his work. So today, I want to take a moment to rectify that and give Pat the recognition he deserves. Pat's writing on design is some of the best out there. If you haven't already, I highly encourage you to check out some of my favorite pieces from him: 10 Heuristics to Simplify Design Decision-Making The Design IMPACT Framework How to Make the Case for Design Systems...

Welcome back. This week's gem: Mobbin's new abtest.design site. It's a goldmine of A/B test results from top apps, and I'm loving it. These resources are crucial for upping our design game. Seeing real-world UX wins and fails is invaluable, and reminds us why the design community rocks—we're always sharing knowledge. By being open about our hits and misses, we all get better. —Tommy (@DesignerTom) The Wireframe: Four (actually useful) design principles How to conduct a heuristic evaluation...

Welcome back. Framer just dropped a game-changer for creators: The new Marketplace Dashboard hands creators the keys to their own digital storefronts. As someone who's been in the trenches of design entrepreneurship, I can't overstate how huge this is. It's not just about organization—it's about empowerment. Whether you're a seasoned template maker or just starting out, this is your moment to turn side hustles into serious businesses. —Tommy (@DesignerTom) The Wireframe: How to build your...

Welcome back. Over the long weekend, I've been thinking about isolation in design—and how it can tank your career in this unpredictable tech landscape. That's why I'm doubling down on community and continuous learning. So here's your post-holiday challenge: As we dive back in, think about how you're pushing your craft forward. Join a Slack group. Hit a virtual meetup. Share what you know. Every bit counts. —Tommy (@DesignerTom) The Wireframe: Five tips for mastering micro interactions Create...

Welcome back. As designers, we often focus on technical skills…but what about the subtler signs of growth? This week, I shared a LinkedIn post outlining seven key indicators that you're evolving as a product designer. Spoiler alert: It's not about tools. It's about transforming how you think, communicate, and solve problems. So, as we dive in today, ask yourself: What's been clicking for you lately that has nothing to do with your technical skills? —Tommy (@DesignerTom) The Wireframe:...

Welcome back. Lately, I've noticed a trend of designers dismissing new tools and ideas without truly exploring them. It's made me wonder: How often do we let skepticism morph into creativity-killing cynicism? The truth is, every game-changing product started with someone willing to try something new (like this Twitch icon whose tweet changed my entire life). So this week, I'm challenging myself—and all of you—to approach our work with open minds and a willingness to experiment. Who knows?...